| Icon | Name | |
|---|---|---|
| Corruption Eradicator Helmet | The wearer's critical damage bonus is doubled against xenos, daemons, and psykers. | |
| Purifying Flame Helmet | The wearer's melta weapon attacks cost −1 AP less and melta weapon range is increased by +2 cells. | |
| Poet's Grace | The wearer gains +25 Commerce and +25 Persuasion. | |
| Crusade Plate Helmet | The wearer's heavy weapon attacks gain +50% additional damage but never critically hit. | |
| Cultist Hood | Requires Heretical — Adherent Once per turn, when the wearer uses a psychic power attack, they either restore 2 AP or take 10 warp damage with a 50% chance for each of those effects. | |
| Deck Officer's Helmet | Grants +5% armour. | |
| Virtue of Contempt | Each time the wearer inflicts burning from flamers, that burning level is doubled. | |
| Outcast's Visor | Whenever the wearer kills a target with a single ranged attack for the first time in combat, the wearer immediately makes an additional attack. | |
| Foulsight Veil | Grants a +15 bonus to Perception but a −5 penalty to Willpower. | |
| Mark 8B3-5 Filter Gas Mask | The wearer gains +25 Athletics and becomes immune to toxin. | |
| Ghost Helm | The wearer uses Willpower for dodge tests instead of Agility. Whenever the wearer dodges an attack, they gain +1 psy rating until the end of their next turn. Stacks. | |
| Great Librarian Glasses | The wearer gains +20 to all Lore skills. | |
| Saboteur's Helmet | The wearer suffers −35% less damage from area attacks. The first use of a grenade in a turn does not count toward the limit of attacks per turn. | |
| Lexmechanic's Goggles | Grants +3 Logic. | |
| Coordinate Oracle | This matrix grants the wearer a +15 bonus to Awareness. | |
| Mechanicus Respirator | This respirator grants the wearer a +15 bonus to Medicae. | |
| Ranger's Visor | Grants a +10 bonus to Ballistic Skill. | |
| Psy-Stifler | Decreases wearer's psy rating by −1. At the start of the wearer's turn, veil degradation is decreased by −2. ! This item cannot be unequipped. | |
| Steel Guidance | The wearer gains +25 Coercion. Whenever the wearer targets an ally with an ability, that ally gains +10% melee damage until the end of the round. | |
| Targeting Visor | Increases the wearer's chances to hit targets at a range of 10 or further by 20%. | |
| Emperor's Justice | Allies auto-dodge the wearer's burst attacks. Overpenetration of wearer's weapon is increased by +BS%. | |
| Tiara of the Immaterium | The wearer gains +10 Willpower and suffers −50% less warp damage. | |
| Hunter's Focus | The wearer gains +25 Awareness and +20% critical damage on their single-shot attacks. | |
| Chartist's Monocle | This monocle grants the wearer a +15 bonus to Commerce. | |
| Archmachinator's Deceit | Whenever the wearer uses an attack that is of a different type than the previous attack, they gain momentum equal to their resolve. Valid attack types are: single-shot, melee attack (single-target or burst), area melee, area ranged, or ranged burst. | |
| Face of the Sovereign | The wearer gains an additional +1 resolve whenever they kill an enemy. | |
| Sniper's Bravado | Whenever the wearer's single-shot ranged attack deals damage equal to or more than 25% of the target's maximum wounds, this attack randomly inflicts blinded, staggered, or slowed on that target for 1 round. | |
| Analyst's Helmet | When the wearer kills a target with an exploit using a single or deadeye shot, the nearest enemy immediately gains 1 exploit. | |
| Ancient Terra Monocle | The wearer's Lore (Imperium) tests depend on Fellowship instead of Intelligence and gain a +3 bonus. | |
| Spinner's Mask | If the wearer has 10 or more stacks of bloodblessed, they gain +1 resolve. | |
| Helm of Determination | Requires Conviction — Iconoclast The wearer of this helmet gains +(2 × FEL bonus)% armour. The helmet also grants a bonus to Fellowship equal to (2 × Iconoclast rank). | |
| Carmine Crown | Whenever a bleeding, burning, or toxin effect inflicted by the wearer deals damage to an enemy, that enemy suffers a −5% armour penalty against only the wearer's attacks, and the wearer gains +5% critical hit chance against them. Stacks. | |
| Commander's Monocle | Whenever an ally under the effect of the wearer's Voice of Command ability makes an attack during an extra turn, this attack deals an additional +(3 × FEL bonus)% damage. | |
| Commissar Cap | Grants the wearer +10 Fellowship. Also grants +FEL bonus% critical hit chance, both to the wearer and their allies. | |
| Peripheral Control Monocle | Using a non-attack ability grants the wearer a +5% bonus to dodge and parry for each enemy adjacent to the wearer for 1 round. This effect stacks. | |
| Dark Visionary Hood | This hood grants the wearer a +10 bonus to Willpower and +15% damage to psychic and Navigator powers, but inflicts a −10 penalty to Weapon Skill and Ballistic Skill. | |
| Vivisector's Visor | The wearer's single attacks on an opening deal an additional +(20% of the target's maximum wounds)% damage. The wearer's deadeye shot on an opening deals an additional +(30% of the target's maximum wounds)% damage. | |
| Demolitionist's Goggles | Whenever the wearer fails a Demolition skill test, they can immediately re-roll it, using Agility instead of Demolition. | |
| Tactical Genius | Whenever the wearer blocks, dodges, or parries an attack, momentum is increased by +10. | |
| Enforcer Helmet | All targets of Taunting Scream suffer a −(2 × (STR bonus + TGH bonus)) penalty to their Willpower tests against this ability. | |
| Enhanced Data-Tether Mask | When the wearer uses Machine Spirit Communion, their Intelligence is increased by +5 for each affected target until the end of combat. | |
| Arch-Strategist's Visor | The wearer gains an additional stratagem ability: all allies in the target Combat Area instantly reload their weapons after each attack made by them until the start of the wearer's next turn | |
| Pinpointing Visor | Grants +15% critical hit chance to ranged attacks against enemies with less than 50% wounds left. | |
| Victim's Sorrow | When the wearer hits a target that is in cover with a ranged attack, this attack always scores a critical hit. | |
| Interrogation Goggles | These goggles grant the wearer a +5 bonus to Lore (Xenos). They also grant +10% hit chance against xenos. | |
| Helmet of the Devoted Protector | Requires Dogmatic — Follower This helmet grants its wearer immunity to enemy critical hits for the first 3 rounds of combat. | |
| Warp Seer's Goggles | Grants +WP bonus Lore (Warp). | |
| Navigator Monocle | The wearer gains +10 Willpower and Fellowship. Whenever an ally is affected by the wearer's abilities, that ally gains +(2 × (WP bonus + FEL bonus))% dodge reduction on their next turn. Does not stack. | |
| Visor of Inevitable Retribution | Whenever the wearer inflicts a damage-over-time effect or kills an enemy, the wearer gains +1 stack of the inevitability effect. As soon as the wearer gains 6 stacks of inevitability, they deal (Medicae / 10) direct damage to all enemies suffering from any damage-over-time effects, and all the stacks of inevitability are removed. | |
| Visor of Inevitability | Whenever the wearer inflicts a damage-over-time effect, they gain +1 stack of the inevitability effect. As soon as the wearer gains 10 stacks of inevitability, they deal (Medicae / 10) direct damage to all enemies suffering from any damage-over-time effects, and all the stacks of inevitability are removed. | |
| Noise Suppression Helmet | When the wearer kills an enemy in a 1-cell radius with a shot, they gain +1 resolve until the end of combat. | |
| Peripheral Visor | Each time the wearer spends 10 stacks of tactical advantage, they gain +1 resolve until the end of combat. | |
| Pirate's Eyepatch | This eyepatch grants its wearer a +20 bonus to Coercion and applies a −5 penalty to Awareness. | |
| Self-Calibrating Goggles | The wearer's successful single attacks inflict stunned on the target for 1 round if the target fails a Willpower resistance test with a −5 penalty. | |
| Self-Calibrating Helmet | The wearer's successful single attacks inflict stunned on the target for 1 round if the target fails a Willpower resistance test with a −5 penalty. If the wearer attacks a stunned enemy, the nearest enemy becomes stunned as well. | |
| Gunslinger's Helmet | Grants the wearer's ranged attacks +(2 × rate of fire)% damage. | |
| Commander's Visor | An ally under the effect of the wearer's Break Their Ranks! ability gain a +1 bonus to deflection for each enemy adjacent to this ally. | |
| Mask of Whispers | Requires Heretical — Votary When the wearer scores the first successful critical hit on their turn, the target will suffer from perils of the warp. The wearer does not suffer this effect themselves. | |
| The Guardian Crown | The wearer gains + 10 Toughness. Once per combat, whenever the wearer's wounds drop below 35%, the wearer gains +(3 × TGH bonus) wounds. | |
| Eyes of Joyeuse | The wearer's psy rating is increased by +1 against daemons and for each rank of Dogmatic. ! Can only be equipped by a sanctioned psyker. | |
| Mind Assemble Circlet | Whenever the wearer uses a psychic power, they can trigger one of the following: - - - If veil degradation is increased to 15 or beyond, this effect triggers perils of the warp even when using minor psychic powers. | |
| Unsleeping Eye | When the wearer kills an enemy with the Finish the Job ability, the wearer gains a +20% bonus to damage for 1 round and removes the cooldown on their Orchestrated Firestorm and Last Volley abilities | |
| Tactical Goggles | +5% to hit chance +3% to critical hit chance | |
| Provocateur's Helmet | Applies a −10 penalty to Perception for all attacks made against the wearer and to all enemies in a 2-cell radius from the wearer. | |
| Zero-Sum Lens | The wearer has a Resolve% chance to reduce any incoming damage to 0. | |
| Swashbuckler's Goggles | The wearer's shots in melee range have a +20 bonus to dodge reduction. | |
| Lingering Whisper | The wearer deals +(10 + PER bonus) more damage to targets with less than 50% wounds. | |
| Tamer of the Empyrean | If psychic phenomena or perils of warp are triggered, the wearer gains +1 psy rating during their next turn. | |
| Ethereal Visor | The wearer's psy rating is increased by +1. As long as the wearer has 100% wounds, they deal +(5 × WP bonus)% additional damage with their psychic powers and psyker staves. | |
| Weakness Detector | If the wearer kills an enemy or scores a critical hit, they gain +5 lethality until the end of combat. | |
| Adeptus Arbites Helmet | The wearer gains +15 Coercion. If the wearer is the Arbitrator, they gain +20 Coercion instead. | |
| Marshall's Helmet of the Koronus Expanse | When the wearer hits an enemy with a shield, all allies in a 3-cell radius gain +5 resolve until the end of combat. Does not stack. | |
| Wrathful Mask | The wearer gains +10 Coercion. The wearer's incoming melee damage is reduced by −(Coercion / 10)% if the attacker does not have melee superiority. | |
| Thassertium Mask | The wearer gains +1 psy rating and +15 Persuasion. If perils of the warp is triggered and a daemon is summoned, that daemon attacks the closest to it non-daemon target. | |
| Tactical Vox-Transmitter | If the wearer is the Arbitrator with the Castigator specialisation, their Castigator ability range is increased by +1 cell. | |
| Biometric Goggles | The target of the wearer's single-shot attack gains +50% dodge against that attack. But if this attack hits and scores a critical hit, it deals +30% more critical damage and gains +100% overpenetration. | |
| Retinal Analyser | Whenever the wearer hits a target with a shield, that target must pass a Toughness resistance test or be knocked prone. | |
| Meragon Helmet | If the wearer is the Arbitrator with the Castigator specialisation, their Castigator abilities cost 0 AP. |